.. _CScreenCharacter Class: ========================== CScreenCharacter Class ========================== .. toctree:: :maxdepth: 1 * :ref:`Overview` * :ref:`Quick Reference` * :ref:`Constructors` * :ref:`Methods` ---- .. _CScreenCharacter_Overview: Overview --------------- .. note:: The **CScreenCharacter** class handles characters The structure used for this class is :ref:`CScreenCharacter` ---- .. _CScreenCharacter_QuickRef: Quick Reference --------------- +-------------------------------------------------------------------------------------------------------------------------------------+ | **Quick Ref** | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:CScreenCharacter**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:~CScreenCharacter**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:CancelEngine**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:CheckDropEquipment**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:CheckDropSlot**\(int nSlot) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckMouseLButton**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckMouseMove**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckMouseRButton**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckSystemKeyCapsLock**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckSystemKeyCtrl**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:CheckSystemKeyShift**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:CheckMultiPlayerViewableModifyable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineActivated**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineDeactivated**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineDestroyed**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineInitialized**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineGameInit**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:EngineGameUninit**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:GetCapsLockKey**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:GetCtrlKey**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual short **CScreenCharacter\:\:GetNumVirtualKeys**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int **CScreenCharacter\:\:GetShiftKey**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual :ref:`CKeyInfo`\* **CScreenCharacter\:\:GetVirtualKeys**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual int\* **CScreenCharacter\:\:GetVirtualKeysFlags**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:GetTempSmartScriptLocal**\(int nSetting) | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsAppearanceButtonClickable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsCharacterViewable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsDoneButtonClickable**\(int characterID) | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsDoneButtonClickable**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsDualClassButtonClickable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsExportButtonClickable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsInGame**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsLevelUpButtonClickable**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsLevelUpButtonClickable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | unsigned char **CScreenCharacter\:\:IsNameOnExportList**\(:ref:`CString` stName) | +-------------------------------------------------------------------------------------------------------------------------------------+ | int **CScreenCharacter\:\:IsReformPartyButtonClickable**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:LevelUp**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:MakeDualClass**\(:ref:`CGameSprite`\* pSprite, unsigned char nNewClass) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnAppearanceButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnCancelButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnCharacterItemSelect**\(int nMarker) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnCusomizeBiographyButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnCustomizeButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnDoneButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnDualClassButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnErrorButtonClick**\(int nButton) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual bool **CScreenCharacter\:\:OnEvent**\(SDL_Event\* e) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnExportButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnHairSkinButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnKeyDown**\(int nKeysFlags) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnLButtonDblClk**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnLButtonDown**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnLButtonUp**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnLevelUpButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnMouseMove**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnPlayButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnPortraitLClick**\(unsigned long id) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnRButtonDown**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnRButtonUp**\(:ref:`CPoint` cPoint) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnReformPartyButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:OnRestButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnScriptButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnScriptItemSelect**\(int nIndex) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnSoundItemSelect**\(int nIndex) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:OnSoundsButtonClick**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RecallAppearance**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RecallHairSkin**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RecallScript**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RecallSounds**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RefreshScripts**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:RemoveAbilities**\(:ref:`CGameSprite`\* pSprite, int nNewClass, int bRemoveInnates) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:ResumeSpellPicking**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:SetSmartScriptLocal**\(int nSetting, int bSet) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:SetSystemKeyCapsLock**\(int bValue) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:SetSystemKeyCtrl**\(unsigned char bValue) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:SetSystemKeyShift**\(int bValue) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:SetTempSmartScriptLocal**\(int nSetting, int bSet) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:StoreAppearance**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:StoreScript**\(:ref:`CGameSprite`\* pSprite) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:TimerAsynchronousUpdate**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:TimerSynchronousUpdate**\() | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:UpdateCharacterList**\(:ref:`CString` luaVar) | +-------------------------------------------------------------------------------------------------------------------------------------+ | virtual void **CScreenCharacter\:\:UpdateCharacterStatus**\(long nSpriteId) | +-------------------------------------------------------------------------------------------------------------------------------------+ | void **CScreenCharacter\:\:UpdateMainPanel**\(int bCharacterChanged) | +-------------------------------------------------------------------------------------------------------------------------------------+ ---- .. _CScreenCharacter_Constructors: Constructors --------------- +--------------------------------------------------------------------------------+------------------------------------------------------+ | **Name** | **Description** | +--------------------------------------------------------------------------------+------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CScreenCharacter` | Constructs a ``CScreenCharacter`` object | +--------------------------------------------------------------------------------+------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CScreenCharacter` | Destroys a ``CScreenCharacter`` object | +--------------------------------------------------------------------------------+------------------------------------------------------+ .. _CScreenCharacterCScreenCharacter: CScreenCharacter\:\:CScreenCharacter ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Constructs a ``CScreenCharacter`` object :: void CScreenCharacter::CScreenCharacter(); **Remarks** Constructs a ``CScreenCharacter`` object ---- .. _CScreenCharacter~CScreenCharacter: CScreenCharacter\:\:~CScreenCharacter ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ Destroys the ``CScreenCharacter`` object :: virtual void CScreenCharacter::~CScreenCharacter(); **Remarks** Destroys the ``CScreenCharacter`` object ---- .. _CScreenCharacter_Methods: Methods --------------- +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | **Name** | **Description** | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CancelEngine` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckDropEquipment` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckDropSlot` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckMouseLButton` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckMouseMove` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckMouseRButton` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckSystemKeyCapsLock` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckSystemKeyCtrl` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckSystemKeyShift` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:CheckMultiPlayerViewableModifyable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineActivated` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineDeactivated` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineDestroyed` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineInitialized` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineGameInit` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:EngineGameUninit` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetCapsLockKey` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetCtrlKey` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetNumVirtualKeys` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetShiftKey` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetVirtualKeys` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetVirtualKeysFlags` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:GetTempSmartScriptLocal` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsAppearanceButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsCharacterViewable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsDoneButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsDualClassButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsExportButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsInGame` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsLevelUpButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsNameOnExportList` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:IsReformPartyButtonClickable` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:LevelUp` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:MakeDualClass` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnAppearanceButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnCancelButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnCharacterItemSelect` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnCusomizeBiographyButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnCustomizeButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnDoneButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnDualClassButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnErrorButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnEvent` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnExportButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnHairSkinButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnKeyDown` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnLButtonDblClk` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnLButtonDown` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnLButtonUp` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnLevelUpButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnMouseMove` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnPlayButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnPortraitLClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnRButtonDown` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnRButtonUp` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnReformPartyButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnRestButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnScriptButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnScriptItemSelect` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnSoundItemSelect` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:OnSoundsButtonClick` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RecallAppearance` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RecallHairSkin` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RecallScript` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RecallSounds` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RefreshScripts` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:RemoveAbilities` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:ResumeSpellPicking` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:SetSmartScriptLocal` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:SetSystemKeyCapsLock` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:SetSystemKeyCtrl` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:SetSystemKeyShift` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:SetTempSmartScriptLocal` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:StoreAppearance` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:StoreScript` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:TimerAsynchronousUpdate` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:TimerSynchronousUpdate` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:UpdateCharacterList` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:UpdateCharacterStatus` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ | :ref:`CScreenCharacter\:\:UpdateMainPanel` | | +-------------------------------------------------------------------------------------------------------------------+-----------------------------------------------------------------------------------------+ ---- .. _CScreenCharacterCancelEngine: CScreenCharacter\:\:CancelEngine ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckDropEquipment: CScreenCharacter\:\:CheckDropEquipment ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckDropSlot: CScreenCharacter\:\:CheckDropSlot ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckMouseLButton: CScreenCharacter\:\:CheckMouseLButton ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckMouseMove: CScreenCharacter\:\:CheckMouseMove ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckMouseRButton: CScreenCharacter\:\:CheckMouseRButton ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckSystemKeyCapsLock: CScreenCharacter\:\:CheckSystemKeyCapsLock ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckSystemKeyCtrl: CScreenCharacter\:\:CheckSystemKeyCtrl ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckSystemKeyShift: CScreenCharacter\:\:CheckSystemKeyShift ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterCheckMultiPlayerViewableModifyable: CScreenCharacter\:\:CheckMultiPlayerViewableModifyable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineActivated: CScreenCharacter\:\:EngineActivated ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineDeactivated: CScreenCharacter\:\:EngineDeactivated ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineDestroyed: CScreenCharacter\:\:EngineDestroyed ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineInitialized: CScreenCharacter\:\:EngineInitialized ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineGameInit: CScreenCharacter\:\:EngineGameInit ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterEngineGameUninit: CScreenCharacter\:\:EngineGameUninit ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetCapsLockKey: CScreenCharacter\:\:GetCapsLockKey ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetCtrlKey: CScreenCharacter\:\:GetCtrlKey ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetNumVirtualKeys: CScreenCharacter\:\:GetNumVirtualKeys ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetShiftKey: CScreenCharacter\:\:GetShiftKey ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetVirtualKeys: CScreenCharacter\:\:GetVirtualKeys ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetVirtualKeysFlags: CScreenCharacter\:\:GetVirtualKeysFlags ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterGetTempSmartScriptLocal: CScreenCharacter\:\:GetTempSmartScriptLocal ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsAppearanceButtonClickable: CScreenCharacter\:\:IsAppearanceButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsCharacterViewable: CScreenCharacter\:\:IsCharacterViewable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsDoneButtonClickable: CScreenCharacter\:\:IsDoneButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: int **CScreenCharacter\:\:IsDoneButtonClickable**\(int characterID); **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- CScreenCharacter\:\:IsDoneButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: int **CScreenCharacter\:\:IsDoneButtonClickable**\(:ref:`CGameSprite`\* pSprite); **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsDualClassButtonClickable: CScreenCharacter\:\:IsDualClassButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsExportButtonClickable: CScreenCharacter\:\:IsExportButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsInGame: CScreenCharacter\:\:IsInGame ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsLevelUpButtonClickable: CScreenCharacter\:\:IsLevelUpButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: int **CScreenCharacter\:\:IsLevelUpButtonClickable**\(:ref:`CGameSprite`\* pSprite); **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- CScreenCharacter\:\:IsLevelUpButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: int **CScreenCharacter\:\:IsLevelUpButtonClickable**\(); **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsNameOnExportList: CScreenCharacter\:\:IsNameOnExportList ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterIsReformPartyButtonClickable: CScreenCharacter\:\:IsReformPartyButtonClickable ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterLevelUp: CScreenCharacter\:\:LevelUp ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterMakeDualClass: CScreenCharacter\:\:MakeDualClass ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnAppearanceButtonClick: CScreenCharacter\:\:OnAppearanceButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnCancelButtonClick: CScreenCharacter\:\:OnCancelButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnCharacterItemSelect: CScreenCharacter\:\:OnCharacterItemSelect ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnCusomizeBiographyButtonClick: CScreenCharacter\:\:OnCusomizeBiographyButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnCustomizeButtonClick: CScreenCharacter\:\:OnCustomizeButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnDoneButtonClick: CScreenCharacter\:\:OnDoneButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnDualClassButtonClick: CScreenCharacter\:\:OnDualClassButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnErrorButtonClick: CScreenCharacter\:\:OnErrorButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnEvent: CScreenCharacter\:\:OnEvent ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnExportButtonClick: CScreenCharacter\:\:OnExportButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnHairSkinButtonClick: CScreenCharacter\:\:OnHairSkinButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnKeyDown: CScreenCharacter\:\:OnKeyDown ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnLButtonDblClk: CScreenCharacter\:\:OnLButtonDblClk ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnLButtonDown: CScreenCharacter\:\:OnLButtonDown ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnLButtonUp: CScreenCharacter\:\:OnLButtonUp ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnLevelUpButtonClick: CScreenCharacter\:\:OnLevelUpButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnMouseMove: CScreenCharacter\:\:OnMouseMove ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnPlayButtonClick: CScreenCharacter\:\:OnPlayButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnPortraitLClick: CScreenCharacter\:\:OnPortraitLClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnRButtonDown: CScreenCharacter\:\:OnRButtonDown ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnRButtonUp: CScreenCharacter\:\:OnRButtonUp ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnReformPartyButtonClick: CScreenCharacter\:\:OnReformPartyButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnRestButtonClick: CScreenCharacter\:\:OnRestButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnScriptButtonClick: CScreenCharacter\:\:OnScriptButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnScriptItemSelect: CScreenCharacter\:\:OnScriptItemSelect ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnSoundItemSelect: CScreenCharacter\:\:OnSoundItemSelect ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterOnSoundsButtonClick: CScreenCharacter\:\:OnSoundsButtonClick ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRecallAppearance: CScreenCharacter\:\:RecallAppearance ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRecallHairSkin: CScreenCharacter\:\:RecallHairSkin ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRecallScript: CScreenCharacter\:\:RecallScript ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRecallSounds: CScreenCharacter\:\:RecallSounds ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRefreshScripts: CScreenCharacter\:\:RefreshScripts ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterRemoveAbilities: CScreenCharacter\:\:RemoveAbilities ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterResumeSpellPicking: CScreenCharacter\:\:ResumeSpellPicking ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterSetSmartScriptLocal: CScreenCharacter\:\:SetSmartScriptLocal ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterSetSystemKeyCapsLock: CScreenCharacter\:\:SetSystemKeyCapsLock ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterSetSystemKeyCtrl: CScreenCharacter\:\:SetSystemKeyCtrl ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterSetSystemKeyShift: CScreenCharacter\:\:SetSystemKeyShift ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterSetTempSmartScriptLocal: CScreenCharacter\:\:SetTempSmartScriptLocal ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterStoreAppearance: CScreenCharacter\:\:StoreAppearance ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterStoreScript: CScreenCharacter\:\:StoreScript ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterTimerAsynchronousUpdate: CScreenCharacter\:\:TimerAsynchronousUpdate ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterTimerSynchronousUpdate: CScreenCharacter\:\:TimerSynchronousUpdate ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterUpdateCharacterList: CScreenCharacter\:\:UpdateCharacterList ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterUpdateCharacterStatus: CScreenCharacter\:\:UpdateCharacterStatus ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks** ---- .. _CScreenCharacterUpdateMainPanel: CScreenCharacter\:\:UpdateMainPanel ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ :: x; **Parameters** * * - * * - * * - * * - **Return Value** Returns **Remarks**